Added other conditionals so he wont raise vanilla Civilian NPCs because its against his currently dwindling moral judgement to raise innocent people.This author has not provided any additional notes regarding file permissions.
Abbalovesyou - Skeleton body parts mesh from Extra Playable Skeletons and glowing eyes for Beast and Orc skeletons Noodles - Jareks Cape from Cloaks of Skyrim Prometheus - Beast Skeletons meshes and textures used in Extra Playable Skeletons Andre7890 - Jareks new default skeleton texture from Bones and Skeletons Retexture lifestorock - Skeleton armor meshes used from Skyrim Immersive Creatures Armored Skeletons and the Walking Dead crysthala - Jareks Scalpal weapon from Weaponized Tools Daemonjax - Trainer Gold Exploit Fix WDog367 - skeleton meshes and eye glowing meshes from Necromancy-- Undead FX acobral - Summon Random Skeleton NPC script NewerMind43 - For their awesome true-to-lore Ysgramor Armor Miv357 - For Jareks scythe from Classic Scythe Jareks horse from the Nexus Creature Resource uploaded by GendunDrup, mesh originally from TESV Rewritten: Arvak by Ph0rce. Arron Dominion - For Jareks horse riding scripting and logic. I applied the knowledge I acquired when making PyP with Reference Aliases). Speak to Jarek about other things and choose to fix yourself. I honestly do not believe this is very optimized so if anyone has any brighter ideas, let me know. Give him soul gems when he is wielding his scythe and he will absorb their souls with a green flowing effect as well. Skyrim Skeleton Mod Skin Cannot BeIts not compatible with RaceCompatibility and was only included as a test and because its Halloween so have fun if you play as my new skeleton race (NOTE: When in 1st person, because of of limitations, the skin cannot be completely invisible so you will see blue where there was supposed to be skin. If anyone can fix this (if it is even possible) please let me know.). Also, gains a cloaking effect, with the scythe equipped, akin to the Ebony Mail. Problem with this method is that any spell or effect applied to the target has their skin showing because the invisible membrane shader is being replaced but only for its duration so hopefully its a short one. Now you can enchant his special clothes or just give him some new ones. Jareks clothes are only wearable by him so dont try to wear his (stinky) clothes. Ysgramor, Jurgen Windcaller, Olaf One-Eye, Lord Harkon, Miraak and the Ebony Warrior. Hell pretty much only use it against anything with 100 fire resistance, so Flame Atronachs, Orchendor, etc. Also lowered health and magicka offset to hopefully make Jarek more balanced, again. Removed Intense Flames because I hate things running away like wusses. Skyrim Skeleton Mod Mod Incompatible WithIf anyone is wondering about Jarek not being able to wear any other clothesarmors, I changed his armor race to NONE because I dont want to currently support his incompatible skeletal body because it really wasnt meant to wear vanilla NPC armors and him being able to wear vanilla armors would already make his mod incompatible with other custom races because he would have to use DefaultRace as his armor race just like all custom races would have to. Skyrim Skeleton Mod Mods Using AId have to rely on armor priorities to get Jarek to wear the correct skeletal armor meshes and edit a lot of Armor Object records which would end up being overwritten by other custom race mods using a different body mesh relying on new armor meshes and any armor record changing mods like Armors and Weapons Fixes Remade. Now you can restart Jareks journey without listening to his story again. Whenever Jarek was asked to turn invisible, a CTD would occur because of Ordinators change to the vanilla perk. If you want the green explosion effects I created, open up the CK, find Jareks Fireball spell and uncheck the No Area flag in Fireballs magic effect (MGEF). Added conditionals where he cant raise dragons, chickens, cows, rabbits, foxes, elk, other useless animals, etc.
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